// guojing.c 郭靖

#include <ansi.h>

inherit NPC;
int ask_rong();
void create()
{
    set_name("郭靖", ({"guo jing", "guo", "jing"}));
    set("nickname", HIY"北侠"NOR);
    set("gender", "男性");
    set("age", 41);
    set("long",
        "他就是人称北侠的郭靖，既是蒙古成吉思汗的金刀驸马，又是\n"
        "江南七怪、全真派马钰道长、「北丐」洪七公和「老顽童」周\n"
        "伯通等人的徒弟，身兼数门武功。\n"
        "他身着一件灰色长袍，体态魁梧，敦厚的面目中透出一股威严\n"
        "令人不由得产生一股钦佩之情。\n");
     set("attitude", "peaceful");

    set("str", 40);
    set("int", 20);
    set("con", 38);
    set("dex", 25);

        set("no_get", 1);
    set("chat_chance", 1);
    set("chat_msg", ({
        "郭靖叹了口气道：“蒙古兵久攻襄阳不下，一定会再出诡计，蓉儿又不在身边，这....\n",
        "郭靖说道：“华筝公主近来不知可好，抽空一定要回大漠去看看她。\n",
    }));

    set("inquiry", ([
        "周伯通" : "你见到我周大哥了？他现在可好？\n",
        "老顽童" : "周大哥一贯这样，没点正经！\n",
        "洪七公" : "师父除了吃，就是喜欢玩。到处玩，还是为了找吃的。\n",
        "黄药师" : "那是我泰山大人。他云游四海，神龙见首不见尾的。\n",
        "一灯大师" : "在下对大师好生感激。\n",
        "欧阳锋" : "这个老毒物，害死我六位师父，一待襄阳事了，决不与他干休。\n",
        "黄蓉"   : "蓉儿是我的爱妻，你问她做甚？\n",
        "蓉儿"   : "蓉儿就是蓉儿了。你问这么多干嘛？\n",
        "郭芙"   : "这个女儿，又笨又不听话。\n",
        "郭襄"   : "襄儿生于乱世，这辈子又多艰厄。但愿她能快乐一世。\n",
        "郭破虏" : "那是我的小儿子。\n",
        "杨过"   : "过儿确实有出息。\n",
        "马钰"   : "马道长于我有半师之谊。\n",
        "丘处机" : "邱道长义薄云天，是真豪杰。\n",
        "柯镇恶" : "那是我大师父。\n",
        "朱聪"   : "那是我二师父。\n",
        "韩宝驹" : "那是我三师父。\n",
        "南希仁" : "那是我四师父。\n",
        "张阿生" : "那是我五师父。\n",
        "全金发" : "那是我六师父。\n",
        "韩小莹" : "那是我七师父。\n",
        "丐帮"   : "丐帮英雄几百年了，守卫襄阳多亏了他们。\n",
        "拜师"   : "现在蒙古人围攻襄阳，我哪有心情收徒啊！\n",
    ]));

    set("qi", 5200);
    set("max_qi", 5200);
    set("jing", 2600);
    set("max_jing", 2600);
    set("neili", 6000);
    set("max_neili", 6000);
    set("jiali", 100);

    set("combat_exp", 2100000);
    set("score", 200000);

    set_skill("force", 240);        // 基本内功
    set_skill("huntian-qigong", 240);    // 混天气功
    set_skill("strike", 260);        // 基本拳脚
    set_skill("dragon-strike", 260);    // 降龙十八掌
    set_skill("dodge", 200);        // 基本躲闪
    set_skill("jinyan-gong", 200);        // 金雁功
    set_skill("parry", 260);        // 基本招架

    map_skill("force", "huntian-qigong");
    map_skill("strike", "dragon-strike");
    map_skill("dodge", "jinyan-gong");
    map_skill("parry", "dragon-strike");

    setup();

    carry_object("/clone/misc/cloth")->wear();
}
int ask_rong()
{
    object ob;
    ob = this_player();
    if (ob->query_int()>=30)
    {
        ob->set_temp("marks/蓉儿",1);
        command("say " + ob->query("name") + "，你帮我带个口信去桃花岛吧！\n");
    }
    else
    {
        command("say " + ob->query("name") + "，你打听这干嘛？\n");
    }
    return 1;
}
